Chat with us, powered by LiveChat What Was the Most Influential Video Game in History Discussion - STUDENT SOLUTION USA

What was the most influential video game in history? Explain why in a short (500-800 word) essay. Be sure to back up all opinions with supporting arguments

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COMA205 — Week 7
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Baffle Ball introduced in 1931


Humpty Dumpty introduced in
1947


Considered the first coinoperated amusement game
First to use “flippers”
Spirit of ’76 introduced in 1976

First to use digital scoring

Tommy (1975)
https://www.youtube.com/watch
?v=4AKbUm8GrbM
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The CRT Amusement Device

Considered the first “video
game”

Invented by Thomas
Goldsmith and Estle Ray
Mann in 1947

Was entirely mechanical
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Bertie the Brain

Built by Josef Kates and
Rogers Majestic in 1950

Played tic-tac-toe
Nimrod

Built by Ferranti Electronics
in 1951

Played a basic math game
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In 1961, Martin Graetz, Steve Russell and Wayne
Wiitanen coded the first game, Spacewars

Ran on the DEP minicomputer

Accessible only to university and large corporation
employees

Spawned other games, mostly simulators
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“Computer Space” was first
commercially produced, coinoperated video game released
in 1971

Developers Nolan Bushnell
and Ted Dabny founded Atari
later that year

“Pong” was released in 1972
and sold over 8,000 cabinets in
first year.
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The Magnavox Odyssey
released in September, 1972

First “home” console that could
be played on a standard TV

Sold over 100,000 units in first
three months
Pac-Man: The 1st Pop
Culture Icon

Introduced in 1980

Developed by NAMCO’s
Masaya Nakamura and
distributed by Midway Games

Sold 350,000 cabinets within
18 months of release

By 1982, the original Pac-Man
made more than $2.5 billion in
revenue (mostly quarters)
making it the highest grossing
video game of all-time
From Arcade to Living Room

In 1976, Atari released the
VCS (Later known as the
2600)

Became the best-selling
console, selling 1 million
consoles in first 18 months

Released the 5200 in 1982
From Arcade to Living Room

Introduction of personal
computers in early 1980s
caused heavy competition with
video game consoles

Led to industry crash in 1983

Console revenues dropped
nearly 95% in two years

Atari was split up as a result
Video Games Go Mainstream

Nintendo president Hiroshi
Yamauchi wanted to develop
an affordable game system
that required little to no
technical expertise

Introduced the Famicom in
1983 in Japan

Donkey Kong was first
“blockbuster” game
Video Games Go Mainstream

Introduced the Nintendo
Entertainment System to North
America in 1985

Marketed to kids and refrained
from any content that could be
deemed objectionable

Used 8-bit processing to make
it more affordable

Retailed from $179 (approx.
$450 today). Games started at
$29

Had 17 titles available at release

10-Yard Fight, Baseball, Clu Clu Land, Duck Hunt,
Excitebike, Golf, Gyromite, Hogan’s Alley, Ice Climber,
Kung Fu, Pinball, Soccer, Stack-Up, Tennis, Wild
Gunman, Wrecking Crew, and Super Mario Bros

Sold 10 million consoles in first two years

By 1990, 30% of US households owned an NES
It’s-a me, Mario!

Mario Mario first appeared in
Donkey Kong as the character
“Jumpman.” Got his own
game, along with brother,
Luigi, in Mario Bros. in 1983

Super Mario Bros. released in
1985 and became flagship
game for NES console

Pioneer of the side-scrolling
gameplay format
It’s-a me, Mario!

Mario brothers have spawned more
than 200 game titles

More than 500 million “Mario” games
have been sold worldwide

Also appeared in TV, movies and
comic books

Franchise has earned over $26
billion, making it the highest
grossing video game franchise of all
time

5th-most of any media franchise

https://www.youtube.com/watch?v=
AejiiEgLnIE
REFLECTION: Why were the
Mario Bros. able to achieve pop
culture icon status?
The 16-Bit Revolution

Sega Genisis, then known as the
Mega Drive, released in the US in
1989

Billed as the anti-Nintendo

“Genesis does what
Nintendon’t”

Took a loss on console sales and
made most of its revenue through
licensing to third parties

Initial success came from sports
games like “Madden Football”
Super Sonic

Sonic the Hedgehog released
in 1991

Flagship of the Sega brand

Spawned numerous sequels,
TV shows

Franchise has sold 360
million games

Grossed over $5 billion in
sales
Finish Him!!!

Mortal Kombat released in 1992

Originally developed to be the
video game counterpart to Jean
Claude Van Damme’s Universal
Soldier movie

Popularized the fighting game
genre

Known for graphic violence and
“finishing moves”

Spawned six sequels, multiple film
and TV series

Franchise has grossed over $9.5
billion all-time
The 16-Bit Revolution

Super NES launched in August
1991

Advanced processor could
emulate 3D effects with a
palette of 32,768 colors

Initial shipment of 300,000
consoles sold out in hours

By 1992, 20 million consoles
had been sold
Rainbow Road

Mario Kart released in 1992

Popularized multiplayer
racing games

Spawned 13 sequels

Sold over 100 million games
worldwide
Video Games & Morality

ESRB rating system went into effect in 1994

In 1996, US Senator Joe Leiberman held hearings regarding
possible harmful effects of video games

In 1999, Columbine High shooters Eric Harris and Dylan Klebold
likened their killing spree to the game, Doom

In 2001, US Surgeon General David Satcher condemned video
game violence

“We clearly associate media violence to aggressive behavior. But
the impact was very small compared to other things. Some may
not be happy with that, but that’s where the science is.”
REFLECTION: What effects, if
any, does violent content have
on children?
The Console Battles

Advances in microprocessing and economic incentives led to

Sega Saturn (1995)


Sony Playstation (1995)


First to introduce 32-bit processors
Sold over 100 million consoles
Nintendo 64 (1997)

First to introduce 4-player gameplay and true 3D rendering
The Console Battles

Sega Dreamcast (1999)


Sony PS2 (1999)


Best-selling console of all time with over 150 million units
Nintendo GameCube (2001)


Only 9.3 million consoles sold. Financial losses led to Sega leaving console
market
First to introduce online gaming through ethernet port
Microsoft XBox (2001)

Introduced online broadband gaming for massive multiplayer games
Massive Multiplayer Online
Role Playing Games

Warcraft

Franchise began in 1994

Gained mass popularity with
MMORPG World of Warcraft
in 2001

First video game to
successfully utilize
subscription method

Had over 10 million users at
its peak
Massive Multiplayer Online
Role Playing Games

Halo released in 2001

Adapted FPS style to
MMORP

Spawned five sequels,
movies and TV series

Franchise has sold over 65
million copies worldwide

Grossed over $3.5 billion as
a franchise
The 7th Generation

Generally refers to the advent of modern gaming

Included HD graphics and video

XBox 360 (2005)

Wii (2006)


Focused on casual gamers

Has sold over 101 million consoles
PS3 (2006)
Video Gaming Today

Handheld systems
started a trend to mobile
gaming

Nintendo 3DS released in
2011

2nd highest selling
console ever (154
million)

More than Game Boy
(118.2)
Video Gaming Today

Consoles face
competition from smart
phones and tablets


Apple sold 58.6 Million
iPads in 2012
Current generation
consoles have become
multimedia entertainment
portals
Video Gaming Today

E-Sports

Professional gaming began
in 1980s

Took on a new dimension in
mid 2000 with 2006
Worldwide Webgames
Championship, which offered
first $1 million prize

Twitch stream of 2013
League of Legends
Championship had 4.5
million viewers
Top 5 Games of All-Time
* This is a dynamic list, changing perhaps daily and was valid on the day this
presentation was prepared (2/19/22). See: https://en.wikipedia.org/wiki/List_of_bestselling_video_games

1MINECRAFT-238,000,000[b] Sandbox, Survival Multi-platform[c]
November 18, 2011[d] Mojang Studios Xbox Game Studios [4][5]

2 Grand Theft Auto V 160,000,000 Action-adventure Multi-platform
September 17, 2013 Rockstar North Rockstar Games [6]

3 Tetris (EA) 100,000,000 Puzzle Multi-platform[e] September 12,
2006 EA Mobile Electronic Arts [7][8]

4 Wii Sports 82,900,000 Sports simulation Wii November 19, 2006
Nintendo EAD Nintendo [9]

5 PUBG: Battlegrounds 75,000,000 Battle royale Multi-platform
December 20, 2017 PUBG Corporation PUBG Corporation
2021 Video Game Sales

1-Call of Duty: Vanguard (Activision Blizzard)

2-Call of Duty: Black Ops: Cold War (Activision Blizzard)

3-Madden NFL 22 (EA)

4-Pokemon: Brilliant Diamond/Shining Pearl* (Nintendo)

5 Battlefield 2042 (EA)

* (Game Sales [$60.4 billion] and Income reflected by
tournament earnings confusingly reflect 2 different figures.
Dota 2 realized the most tournament earnings with
$47,760,560.77)
REFLECTION: What will the
next generation of consoles
do?
The Future of Video Games

No major technological innovations in last 10 years

Recent fads like virtual reality have yet to realize possible
potential

Even as new consoles (PS5, Xbox 2) have hit the
market, their replacement generation is in development

49% of US population did not play a video game in the
last 12 months
Video Gaming Today

Video games are a $60.4 billion industry in America

Average American spends roughly 30 minutes a day
playing video

55% male/45% female

28% are 18 or younger; 29% 18-35; 20% 36-49; 23% 50plus

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